March/April Update

Production continues to be hindered by ongoing health issues. Here are the projects for March/April.

Vocabulary Training

This module extracts the vocabulary testing sessions of Story Module A6, to the end of pure vocabulary practice without the brackets of a long story.

In this followup mini-module, your goblin professor is questioning which teaching style is better: nice, good elven rewards for doing well, or goblin punishments for doing badly. Let’s run some tests on you to find out! Maybe you will learn something.

Mainly I need more words for lists to practice with, and this will be done. You can also create your own lists locally on your computer if you have a bit of coding ability.

Dark Game Epilogue (A7): The Grand Peacock Queen Fashion Festival

This epilogue ties up the dark game story after the Owl River curse is resolved. What is Glumskayah plotting? What is happening to her many prisoners? What is inside her mysterious black book?

Approximately 30 drawings completed, including animated elven and succubus fashion models. The dramatic story might shake up the student council a bit.

Light Game Epilogue (A8): Mermaid Isle

This epilogue ties up the light game story after the Owl River curse is resolved. What happened to your mother?

Light game is the Soul Pirate storyline, so we see more pirates, more mermaids, and more mysteries.  Romance, sea monsters, and possibly some betrayal? At least there will be a nice sunset and wine for you to enjoy, if you choose to.

Misc:

Continued playtesting and debugging the Cursed Tombs.
Dungeon brainstorming for future adventure modules, including pirates and a mage tower.

I’m going to start doing more oil painting this month, so development will be slow.  To create this project, I need to be an elf.  In other words, I need to care for my soul.  Humans are always rushing!


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