February Update
The main project this month was illustrating the game’s first dungeon. Another fight was added for a total of 4. The areas are fully illustrated. The fights should be better illustrated. The ‘beta’ is uploaded, direct link here.
The character sheet has also been completely revamped to be more readable and make more sense. Another gear slot was added, with support for potentially 50 more magic items. I have been sick the entire month, so this has limited production somewhat. Here is the monthly list of updates.
Feb. Updates:
Illustrated the first Owl River dungeon, approx. 70 pieces of art in 1 month despite having a virus and working full time.
Added a fourth fight and two more rooms.
Some playtesting, still needs Spanish translation.
Redesigned character panels to be more like a familiar classic character sheet.
Added another gear slot “Jewelry” slot, to go with the previous “Accessory” slot. Jewelry is now a separate and equal category to Accessory, which includes misc. trinkets, tomes, magical belt buckles, whatever.
Recruited a new dungeon developer, who is working on a second dungeon.
Planning and plotting second chapter of main storyline.